CARDS ERRATA
Card: Telescopic Scope
Text Change: Added "Once equipped, this item is not counted as inventory."
How it works: Just as described. Once you equip the item, you gain that inventory slot back! If you equip this item to a weapon card, this item travels with that weapon.
Card: Long Range Sight
Text Change: Added "Once equipped, this item is not counted as inventory."
How it works: Just as described. Once you equip the item, you gain that inventory slot back! If you equip this item to a weapon card, this item travels with that weapon.
Card: Revolver Buttstock
Text Change: Added "Once equipped, this item is not counted as inventory."
How it works: Just as described. Once you equip the item, you gain that inventory slot back! If you equip this item to a weapon card, this item travels with that weapon.
Card: Coffee Beans
Text Change: "...for the next 3 turns"
How it works: The benefits of this card begin on the following turn. Use the 3 squares to track the next 3 turns. Not using the benefits of the coffee on one of those 3 turns still counts against them, so use 'em or lose 'em!
Card: Pepperbox Derringer
Text Change: "...as free actions on the same turn"
How it works: The first attack must be with this card in order to fire the remaining shots. In other words, you cannot use a different card or weapon and then use "the remaining shots" of this card as free actions. Think of it as your character squeezing the trigger to fire the first shot and continue squeezing to fire all the other shots off in one motion.
Card: Double Derringer
Text Change: "...as a free action on the same turn"
How it works: The first attack must be with this card in order to fire the remaining shots. In other words, you cannot use a different card or weapon and then use "the remaining shots" of this card as free actions. Think of it as your character squeezing to fire the first shot and continue squeezing to fire all the other shots off in one motion.
Card: Repeater Rifle
Text Change: "...as a free action on the same turn"
How it works: The first attack must be with this card in order to fire the second shot. In other words, you cannot use a different card or weapon and then use "the second shot" of this card as a free action. Think of it as your character quickly cycling the repeater chamber with the lever action while holding the trigger down for a rapid two-punch!
Card: Steel Chest Plate
Text Change: N/A
How it works: If you play a defense card while wearing this armor, add 1 to your defense. The 3 squares of this card represent its health, NOT its uses. Only place and move a poker chip on the card if it takes damage. The Chest Plate always takes damage first. As long as the card has health remaining, your character continues to wear it.
Card: Dead or Alive
Text Change: N/A
How it works: Play this card as a regular attack. If, for any reason, the target character cannot defend against it, use the attack value in the description instead.
Card: Return Fire
Text Change: N/A
How it works: The target must be within range and line-of-sight in order for the counter attack to apply. Even if the target is not within range and line-of-sight, the card can still be played for its defense value.